Itâs time to set the record straight and acknowledge that bad habits are not fundamentally different from good habits when it comes to basic components. Behavior is behavior; itâs always a result of motivation, ability, and a prompt coming together at the same moment.
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In order to design successful habits and change your behaviors, you should do three things.
- Stop judging yourself.
- Take your aspirations and break them down into tiny behaviors.
- Embrace mistakes as discoveries and use them to move forward.
The first thing to remember is that there is no one solution for every behavior challenge. Our job is to adjust the components - Motivation, Ability, and Prompt - and find out what combination works best in each circumstance to get the behavior we want.
Iâve found that people donât naturally think in terms of specific behaviors, and this tendency trips up almost everyone.
People use the word âgoalâ when they are talking about aspirations or outcomes. If someone says âgoal, â you canât be sure what they are talking about since the word is ambiguous. For that reason, âgoalâ is not part of the vocabulary in Behavior Design. Use either âaspirationâ or âoutcomeâ for precision.
When we match ourselves with behaviors that we already want to do, not what we think we should do, there is no need to fuss with motivational tricks or techniques later. We take the Motivation Monkey out of commission.
Behavior Design recognizes this reality: A key to lasting change is matching yourself with behaviors that you want to do. In your quest to exercise daily, for example, youâll find plenty of options. If streaming BeyoncĂ© and dancing for five minutes while you make breakfast is the exercise you want to do, then make dancing a daily habit. And forget about the treadmill at the gym.