If the world were like Sudoku, decision making could be tackled in an equally direct way. The characteristics of Sudoku that make such an approach possible are:
- There is one and only one solution, and when it is identified we know that we have found it. Objectives are clear and constant.
- The play is not influenced by the responses of others to moves that are made. Interactions with others, if they are relevant at all, are limited and controlled or predictable.
- There is a complete list of possible actions and we know that all the potential actions we consider are in fact available to us. Even if we do not know what will happen in future, we know the range of possibilities and can sensibly attach probabilities to them. The problem is closed.
- The number of alternative ways of filling in the boxes, although running into many millions, is nevertheless sufficiently small that all can, at least in principle, be evaluated. Complexity, even if extensive is bounded.
The game of Sudoku is closed, determinate, tractable and has a clear-cut objective.