Systematic sloughing off of the old is the one and only way to force the new. There is no lack of ideas in any organization I know. âCreativityâ is not our problem. But few organizations ever get going on their own good ideas. Everybody is much too busy on the tasks of yesterday. Putting all programs and activities regularly on trial for their lives and getting rid of those that cannot prove their productivity work wonders in stimulating creativity even in the most hidebound bureaucracy.
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This returns us again to the central point of this section; the primary challenge you face is not in increasing creativity per se, but in making your company receptive to the vast amounts of creativity that already exist. The point is not to build a company that depends on you for its innovation, but to continually work towards an organization that is as receptive to new ideas as if those ideas had come from you.
Eight Management Techniques for Stimulating Creativity
Weâve spent most of this chapter describing the traits of companies that remain innovative. Weâd now like to discuss things individual managers can do to stimulate creativity.
- Encourage; Donât Nitpick. Keep in mind that thereâs no shortage of good, workable ideas, but that thereâs a tremendous shortage of receptivity to ideas. Donât be like one of those âwet blanketsâ that shot down the radio, the telephone, Federal Express, the personal computer, and NIKE shoes as âdumb ideas.â...
- Be Not Judgmental. Harshly critical people destroy creativity and initiative. The fear of being criticized or being made to look and feel stupid is the biggest impediment to people experimenting, initiating, trying new things. The problem is not that people are inherently uncreative, itâs that people are afraid to be creativeâafraid of being laughed at, ridiculed, personally attacked, or otherwise psychologically abused. Itâs the deep-rooted fear we all carry around of the seventh-grade math teacher making an example of us in front of our peers. âŠ
- Help Shy People. Some good ideas never go anywhere because the people who have them are too shy to speak up. In fact, some of the best ideas come from quiet people. Quiet people tend to be excellent observers and thinkers; like cats, theyâre watchful and attentive, and often intensely curious. Yet theyâre also often fearful of voicing their ideasâŠ.
4. Stimulate Curiosity. Relentless curiosity, the pure desire to know things, to test them, to see if something will work, fosters creativity. The most creative people ask many questions; itâs as if they never outgrew that naive childlike desire to ask why. Create an environment where itâs ok to ask questions. Ask questions yourselfânot critical questions (again, donât be a wet blanket), but open ended questions in the spirit of inquiry. A favorite question of ours is, âWhat did you learn from that experience?â...
- Create Necessity. Human beings have an amazing ability to innovate their way out of seemingly impossible situations. âNecessity,â as the clichĂ© goes, âis the mother of invention.â But clichĂ© or not, itâs true. In fact, many great ideas have emerged precisely because a company lacked the resources to do what it ideally would have likedâŠ
6. Allow Time Away from the Fray. Certain highly creative individuals need solitary time to do their best thinking, time away, time to think in silence. Phil Knight, founder of NIKE, believes that people get their best ideas away from the office, at the beach, or running, which is one reason why NIKE has a wide ranging campus with running trails, tennis courts, basketball courts, weight rooms, and aerobics studios. Herman Miller lets its designers choose their venue for creativityâand some choose to do much of their work at home or somewhere else off-site. .. At Patagonia, the pattern-making group (part of the design department) has a little sign posted near its area: PLEASE OBSERVE QUIET TIME. Closed from 8:00 to 12:00.
- Catalyze Group Problem Solving. âQuiet timeâ is not the whole story at Patagonia. In addition to letting people have quiet, solitary incubation and thinking time, itâs essential to capture the creativity of multiple minds thrashing about together. Brainstorming and other group activities produce extraordinary ideas.
Desks at Patagonia are jumbled together in large, open bullpen-style pits (called âBangladeskâ). People are expected to work closely with othersâboth spontaneously and scheduledâin coming up with new ideas and solutions to problemsâŠ.
8. Require Fun. âAs far as Iâm concerned, the most important thing is having fun,â explains Ted Nierenberg, founder of Dansk International Designs. âIf youâre not having fun in what you do, lock it up and try something else.â
Weâre serious about fun. Fun leads to creativity. Ask people, âAre you having fun?â Ask yourself. Set enjoyment as an absolute requirement of work; if thereâs no joy, there will be little creativity. Have you ever noticed that some of the most creative people are a lot like little kids? They like to play, and, to them, work is play.
This doesnât preclude hard work. Creativity is hard work, but it should also be fun.
But one can at least try to limit oneâs servitude to the past by cutting out those inherited activities and tasks that have ceased to promise results.
No one has much difficulty getting rid of the total failures. They liquidate themselves. Yesterdayâs successes, however, always linger on long beyond their productive life. Even more dangerous are the activities which should do well and which, for some reason or other, do not produce.
Systematic sloughing off of the old is the one and only way to force the new. There is no lack of ideas in any organization I know. âCreativityâ is not our problem. But few organizations ever get going on their own good ideas. Everybody is much too busy on the tasks of yesterday. Putting all programs and activities regularly on trial for their lives and getting rid of those that cannot prove their productivity work wonders in stimulating creativity even in the most hidebound bureaucracy.
But one can at least try to limit oneâs servitude to the past by cutting out those inherited activities and tasks that have ceased to promise results.
No one has much difficulty getting rid of the total failures. They liquidate themselves. Yesterdayâs successes, however, always linger on long beyond their productive life. Even more dangerous are the activities which should do well and which, for some reason or other, do not produce.