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Within Lucasfilm, the special effects experts were relatively indifferent to our computer graphics technology. Their film editor colleagues, however, were outright opposed. This was driven home when, at George’s request, we developed a video-editing system that would enable editors to do their work on the computer. George envisioned a program that would allow shots to be banked and filed easily and cuts to be made far more quickly than they were on film. Ralph Guggenheim, a computer programmer (with a degree in filmmaking from Carnegie Mellon as well) I’d lured away from NYIT, took the lead on this project, which was so ahead of its time that the hardware needed to support it didn’t even exist yet. (In order to approximate it, Ralph had to mock up an elaborate makeshift system using laser disks). But as challenging as that problem proved to be, it paled in comparison to the bigger, and eternal, impediment to our progress: the human resistance to change.