Designers learn to have lots of wild ideas because they know that the number one enemy of
creativity is judgment. Our brains are so tightly wired to be critical, find problems, and leap to judgment that itâs a wonder any ideas ever make it out! We have to defer judgment and silence the inner critic if we want to get all our ideas out. If we donât, we may have a few good ideas, but the majority will have been lostâsilently imprisoned behind the wall of judgment our prefrontal cortex has erected to safeguard us from making mistakes or looking foolish.
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This finding makes perfect sense. Creative work requires that your mind feel a level of freedom. If part of what you focus on is whether or not your performance will get you that big check, you are not in that open cognitive space where the best ideas and most innovative possibilities reside. You do worse.
Psychologist Teresa Amabile has studied creativity for more than forty years. She says, if you want to kill creativity, insist that people standardize their work methods, spend as little time as possible on every task, have as few failures as possible, and explain and justify how they spend every minute and dollar. Imaginative people, because they live in a cognitive minefield, do poor work when they are forced to be fast and efficient and to avoid mistakes. If they arenât constantly struggling, feeling confused, failing, and arguing, and trying, modifying, and rejecting new ideas, they are doing it wrong.
The five mind-sets you are going to learn in order to design your life are curiosity, bias to action, reframing, awareness, and radical collaboration. These are your design tools, and with them you can build anything, including a life you love.
Be Curious. Curiosity makes everything new. It invites exploration. It makes everything play. Most of all, curiosity is going to help you âget good at being lucky.â Itâs the reason some people see opportunities everywhere.
Try Stuff. When you have a bias to action, you are committed to building your way forward. There is no sitting on the bench just thinking about what you are going to do. There is only getting in the game. Designers try things. They test things out. They create prototype after prototype, failing often, until they find what works and what solves the problem. Sometimes they find the problem is entirely different from what they first thought it was. Designers embrace change. They are not attached to a particular outcome, because they are always focused on what will happen nextânot what the final result will be.
Reframe Problems. Reframing is how designers get unstuck. Reframing also makes sure that we are working on the right problem. Life design involves key reframes that allow you to step back, examine your biases, and open up new solution spaces. Throughout the book, we will be reframing dysfunctional beliefs that prevent people from finding the careers and the lives they want. Reframing is essential to finding the right problems and the right solutions.
Know Itâs a Process. We know that life gets messy. For every step forward, it can sometimes seem you are moving two steps back. Mistakes will be made, prototypes thrown away. An important part of the process is letting goâof your first idea and of a good-but-not-great solution. And sometimes amazing designs can emerge from the mess. The Slinky was invented this way. Teflon was created this way. Super Glue. Play-Doh. None of these things would exist if a designer somewhere hadnât screwed up. When you learn to think like a designer you learn to be aware of the process. Life design is a journey; let go of the end goal and focus on the process and see what happens next.
Ask for Help. The last mind-set of design thinking is perhaps the most important, especially when it comes to designing your life: radical collaboration. What this means is simpleâyou are not alone. The best designers know that great design requires radical collaboration. It takes a team. A painter can create an artistic masterpiece alone on a windswept coast, but a designer cannot create the iPhone alone, windswept beach or not. And your life is more like a great design than a work of art, so you cannot create it alone, either. You do not have to come up with a brilliant life design by yourself. Design is a collaborative process, and many of the best ideas are going to come from other people. You just need to ask. And know the right questions to ask. In this book, you will learn how to use mentors and a supportive community to help with your life design. When you reach out to the world, the world reaches right back. And this changes everything. In other words, life design, like all design, is a team sport.
The key is to remember that imagined choices donât actually exist, because theyâre not actionable. Weâre not trying to live a fantasy life; weâre trying to design a real and livable life. If we burdened ourselves with knowing everything about our decisions and discovering every option possible (which, of course, you should do if youâre going to make âthe best choiceâ), weâd never decide. In life design we know that there are countless possibilities but arenât stymied by that fact. We revel in exploring a few possibilities, then taking action by starting with a choice.
Part 1: The Enemies of Clear Thinking
1.1. Thinking Badlyâ or Not Thinking at All
So our first step in improving our outcomes is to train ourselves to identify the moments when judgment is called for in the first place, and pause to creat space to think clearly. This training takes a lot of time and effort, because it involves counterbalancing our hardwired biological defaults evolved over many centuries. But mastery over the ordinary moments that make the future easier or harder is not only possible, itâs the critical ingredient to success and achieving your long-term goals.